Tuesday, July 2, 2013

If I ever design a board game…

It's not going to have any victory points!

I am so sick of victory points, right this very moment. Maybe it's because I've been playing a lot of Castles of Burgundy.

Every stupid thing gets you victory points. Playing a sheep gets you victory points. Filling in the colored areas gets you victory points. Building all the boats on your board gets you victory points. Selling goods gets you victory points. Too much!

My theoretical game is going to have a trophy. You will know you won the game, because you will be holding a trophy at the end.

Or maybe it will be a T-shirt.

Woooah…a T-shirt is even better!

At the end of the game, if you are wearing the T-shirt that says "Winner," guess what buddy you have WON.

No math. No scoring pad. No ipod app. No thinking. The final result of the game is quickly recognized and utterly indisputable.

Now, how do you get the T-shirt on?

There are few reasons this game doesn't exist yet. And one of them is getting the T-shirt on the winner. But all in good time.

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