Sunday, August 21, 2016

New Edition of King of Tokyo, and Why My Version is OK

It wasn't too long ago I was playing King of Tokyo again while also contemplating the slow-trickle of information regarding a 2nd Edition.

New Art for a New Edition
As far as I can tell, the art is going to be the only difference. But it will be a complete art revamp, with different monster art, different card art, different board art, different card back art. The most interesting part of this new art was that it was financed by the French government. This makes me think the NEA needs to get turned on to the board game industry ASAP.

Just this single compare & contrast between new and old Alienoid shows home much better the new art is. But I have a hard time upgrading a perfectly functioning game when all that's changed is the art.

The Variable Powers of King of Tokyo
What appears to be the same, at least per any review I've read, are the powers you can upgrade your monster with using the ubiquitous green cubes.

I love the powers, even as I understand they are not balanced in the slightest. In fact, appraising the strength of these in different situations is a vital part of the game.

I do find it strange, however, that absolutely no tinkering took place with these cards since everything else about the game is being redone anyway (including a revised rulebook).

Forget about Releasing the Kraken
The traditional Kraken slot in the new King of Tokyo is being replaced by non other than Space Penguin. Apparently Kraken's going missing for the foreseeable future is to make room for a special edition Cthulhu avatar. Yet another very compelling reason to keep my current version.

Playing the Player Elimination Game
It goes without saying King of Tokyo is the sort of goofy game you can play quickly with a lot of people invested with varying amounts of motivation. When you get taken out, its not that big of deal. You can get up, go to the bathroom, dose yourself with some expired medication from the cabinet, wander around the living room with your thoughts. When you return to the table, the game will probably be over.

This beats any poorly-designed game meant to stay inclusive until the bitter end. The worst ending to a game is not, in fact, player elimination but the LACK of player elimination. Wben you are so far down in the hole, and everyone else knows it as well, and you just have to sit there and make your minimal move every turn.

Chasing Victory
So unless the 2nd Edition makes any improvements to the play of the game (and it doesn't sound like this is the case), I'm pretty happy with my current predicament. Pass me the big chunky dice, and I can try to make it to a points victory again, before being taking out in a flurry of claws on the top of a burned out Tokyo.

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